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Chakra
23rd May 2004, 15:53
ich hab meine hotkeys alle auf qwer-asdf-yxcv
jetzt giebts ja n neuen hero, und meine keys kennen den nicht.
deshalb wollte ich fragen, ob jemand zufällig die selben hotkeys benutzt und die customkeys.txt mit dem neuen hero posten könnete. wär cool thx im voraus..

Der_tolle_Emil
23rd May 2004, 16:34
// Pocket Factory
[ANsy]
Name=Pocket Factory
Tip=Pocket |cffffcc00F|ractory - [|cffffcc00Level 1|r],Pocket |cffffcc00F|ractory - [|cffffcc00Level 2|r],Pocket |cffffcc00F|ractory - [|cffffcc00Level 3|r]
Ubertip="Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncgb,realHP> hit points, deal <ncgb,mindmg1> - <ncgb,maxdmg1> damage, and explode upon death, causing up to <Asdg,DataB1> damage to nearby enemy units.|nFactory lasts <ANsy,Dur1> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg2,realHP> hit points, deal <ncg2,mindmg1> - <ncg2,maxdmg1> damage, and explode upon death, causing up to <Asd2,DataB1> damage to nearby enemy units.|nFactory lasts <ANsy,Dur2> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg3,realHP> hit points, deal <ncg3,mindmg1> - <ncg3,maxdmg1> damage, and explode upon death, causing up to <Asd3,DataB1> damage to nearby enemy units.|nFactory lasts <ANsy,Dur3> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r"
Hotkey=F
Researchtip="Learn Pocket |cffffcc00F|ractory - [|cffffcc00Level %d|r]"
Researchubertip="Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. |n|n|cffffcc00Level 1|r - Explosion does <Asdg,DataB1> damage.|n|cffffcc00Level 2|r - Explosion does <Asd2,DataB1> damage.|n|cffffcc00Level 3|r - Explosion does <Asd3,DataB1> damage.|nFactory lasts <ANsy,Dur3> seconds."
Researchhotkey=F

// Pocket Factory
[ANs1]
Name=Pocket Factory
Tip=Pocket |cffffcc00F|ractory - [|cffffcc00Level 1|r],Pocket |cffffcc00F|ractory - [|cffffcc00Level 2|r],Pocket |cffffcc00F|ractory - [|cffffcc00Level 3|r]
Ubertip="Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncgb,realHP> hit points, deal <ncgb,mindmg1> - <ncgb,maxdmg1> damage, and explode upon death, causing up to <Asdg,DataB1> damage to nearby enemy units.|nFactory lasts <ANs1,Dur1> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg2,realHP> hit points, deal <ncg2,mindmg1> - <ncg2,maxdmg1> damage, and explode upon death, causing up to <Asd2,DataB1> damage to nearby enemy units.|nFactory lasts <ANs1,Dur2> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg3,realHP> hit points, deal <ncg3,mindmg1> - <ncg3,maxdmg1> damage, and explode upon death, causing up to <Asd3,DataB1> damage to nearby enemy units.|nFactory lasts <ANs1,Dur3> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r"
Hotkey=F
Researchtip="Learn Pocket |cffffcc00F|ractory - [|cffffcc00Level %d|r]"
Researchubertip="Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. |n|n|cffffcc00Level 1|r - Explosion does <Asdg,DataB1> damage.|n|cffffcc00Level 2|r - Explosion does <Asd2,DataB1> damage.|n|cffffcc00Level 3|r - Explosion does <Asd3,DataB1> damage.|nFactory lasts <ANs1,Dur3> seconds."
Researchhotkey=F// Pocket Factory

[ANs2]
Name=Pocket Factory
Tip=Pocket |cffffcc00F|ractory - [|cffffcc00Level 1|r],Pocket |cffffcc00F|ractory - [|cffffcc00Level 2|r],Pocket |cffffcc00F|ractory - [|cffffcc00Level 3|r]
Ubertip="Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncgb,realHP> hit points, deal <ncgb,mindmg1> - <ncgb,maxdmg1> damage, and explode upon death, causing up to <Asdg,DataB1> damage to nearby enemy units.|nFactory lasts <ANs2,Dur1> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg2,realHP> hit points, deal <ncg2,mindmg1> - <ncg2,maxdmg1> damage, and explode upon death, causing up to <Asd2,DataB1> damage to nearby enemy units.|nFactory lasts <ANs2,Dur2> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg3,realHP> hit points, deal <ncg3,mindmg1> - <ncg3,maxdmg1> damage, and explode upon death, causing up to <Asd3,DataB1> damage to nearby enemy units.|nFactory lasts <ANs2,Dur3> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r"
Hotkey=F
Researchtip="Learn Pocket |cffffcc00F|ractory - [|cffffcc00Level %d|r]"
Researchubertip="Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. |n|n|cffffcc00Level 1|r - Explosion does <Asdg,DataB1> damage.|n|cffffcc00Level 2|r - Explosion does <Asd2,DataB1> damage.|n|cffffcc00Level 3|r - Explosion does <Asd3,DataB1> damage.|nFactory lasts <ANs2,Dur3> seconds."
Researchhotkey=F

// Pocket Factory
[ANs3]
Name=Pocket Factory
Tip=Pocket |cffffcc00F|ractory - [|cffffcc00Level 1|r],Pocket |cffffcc00F|ractory - [|cffffcc00Level 2|r],Pocket |cffffcc00F|ractory - [|cffffcc00Level 3|r]
Ubertip="Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncgb,realHP> hit points, deal <ncgb,mindmg1> - <ncgb,maxdmg1> damage, and explode upon death, causing up to <Asdg,DataB1> damage to nearby enemy units.|nFactory lasts <ANs3,Dur1> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg2,realHP> hit points, deal <ncg2,mindmg1> - <ncg2,maxdmg1> damage, and explode upon death, causing up to <Asd2,DataB1> damage to nearby enemy units.|nFactory lasts <ANs3,Dur2> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r","Creates a factory which automatically constructs Clockwerk Goblins.|n|nClockwerk Goblins have <ncg3,realHP> hit points, deal <ncg3,mindmg1> - <ncg3,maxdmg1> damage, and explode upon death, causing up to <Asd3,DataB1> damage to nearby enemy units.|nFactory lasts <ANs3,Dur3> seconds. |n|n|cffffcc00Clockwerk Goblins attack land units only.|r"
Hotkey=F
Researchtip="Learn Pocket |cffffcc00F|ractory - [|cffffcc00Level %d|r]"
Researchubertip="Creates a factory which automatically constructs Clockwerk Goblins. These artificial Goblins, in addition to being potent attackers, explode upon death, causing damage to nearby enemy units. |n|n|cffffcc00Level 1|r - Explosion does <Asdg,DataB1> damage.|n|cffffcc00Level 2|r - Explosion does <Asd2,DataB1> damage.|n|cffffcc00Level 3|r - Explosion does <Asd3,DataB1> damage.|nFactory lasts <ANs3,Dur3> seconds."
Researchhotkey=F

[BNfy]
Bufftip=Pocket Factory
Buffubertip="Pocket Factory."

// Cluster Rockets
[ANcs]
Name=Cluster Rockets
Tip=Cluster |cffffcc00R|rockets - [|cffffcc00Level 1|r],Cluster |cffffcc00R|rockets - [|cffffcc00Level 2|r],Cluster |cffffcc00R|rockets - [|cffffcc00Level 3|r]
Researchtip="Learn Cluster |cffffcc00R|rockets - [|cffffcc00Level %d|r]"
Ubertip="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANcs,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANcs,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANcs,Dur3> second."
Researchubertip="Bombards an area with rockets, stunning enemy land units for <ANcs,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage."
Hotkey=R
Researchhotkey=R

// Cluster Rockets
[ANc1]
Name=Cluster Rockets
Tip=Cluster |cffffcc00R|rockets - [|cffffcc00Level 1|r],Cluster |cffffcc00R|rockets - [|cffffcc00Level 2|r],Cluster |cffffcc00R|rockets - [|cffffcc00Level 3|r]
Researchtip="Learn Cluster |cffffcc00R|rockets - [|cffffcc00Level %d|r]"
Ubertip="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc1,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc1,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc1,Dur3> second."
Researchubertip="Bombards an area with rockets, stunning enemy land units for <ANc1,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Hotkey=R
Researchhotkey=R

// Cluster Rockets
[ANc2]
Name=Cluster Rockets
Tip=Cluster |cffffcc00R|rockets - [|cffffcc00Level 1|r],Cluster |cffffcc00R|rockets - [|cffffcc00Level 2|r],Cluster |cffffcc00R|rockets - [|cffffcc00Level 3|r]
Researchtip="Learn Cluster |cffffcc00R|rockets - [|cffffcc00Level %d|r]"
Ubertip="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc2,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc2,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc2,Dur3> second."
Researchubertip="Bombards an area with rockets, stunning enemy land units for <ANc2,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Hotkey=R
Researchhotkey=R

// Cluster Rockets
[ANc3]
Name=Cluster Rockets
Tip=Cluster |cffffcc00R|rockets - [|cffffcc00Level 1|r],Cluster |cffffcc00R|rockets - [|cffffcc00Level 2|r],Cluster |cffffcc00R|rockets - [|cffffcc00Level 3|r]
Researchtip="Learn Cluster |cffffcc00R|rockets - [|cffffcc00Level %d|r]"
Ubertip="Bombards an area with rockets, dealing up to 35 damage to nearby enemy land units and stunning them for <ANc3,Dur1> second.","Bombards an area with rockets, dealing up to 65 damage to nearby enemy land units and stunning them for <ANc3,Dur2> second.","Bombards an area with rockets, dealing up to 100 damage to nearby enemy land units and stunning them for <ANc3,Dur3> second."
Researchubertip="Bombards an area with rockets, stunning enemy land units for <ANc3,Dur1> second and damaging nearby enemy units.|n|n|cffffcc00Level 1|r - 35 damage.|n|cffffcc00Level 2|r - 65 damage.|n|cffffcc00Level 3|r - 100 damage"
Hotkey=R
Researchhotkey=R

[BNcs]
Bufftip=Cluster Rockets
Buffubertip="Cluster Rockets."

// Engineering Upgrade
[ANeg]
Name=Engineering Upgrade
Tip=Engineering Upgrade - [|cffffcc00Level 1|r],Engineering Upgrade - [|cffffcc00Level 2|r],Engineering Upgrade - [|cffffcc00Level 3|r]
Researchtip="Learn |cffffcc00E|rngineering Upgrade - [|cffffcc00Level %d|r]"
Ubertip="Improves other Tinker abilities, gives <ANeg,DataB1> attack damage and increases Tinker movement speed by <ANeg,DataA1,%>%.","Improves other Tinker abilities, gives <ANeg,DataB2> attack damage and increases Tinker movement speed by <ANeg,DataA2,%>%.","Improves other Tinker abilities, gives <ANeg,DataB3> attack damage and increases Tinker movement speed by <ANeg,DataA3,%>%."
Researchubertip="Enhances other Tinker abilities with each level learned:|n|n|cffffcc00Cluster Rockets|r - Larger Area.|n|cffffcc00Pocket Factory|r - Builds Clockwerk Goblins more quickly.|n|cffffcc00Robo-Goblin|r - Increases armor and Strength; enhances Demolish.|n|nAlso gives bonus damage and increases the Tinker's movement speed.|n|n|cffffcc00Level 1|r - +<ANeg,DataB1> damage, +<ANeg,DataA1,%>% movement.|n|cffffcc00Level 2|r - +<ANeg,DataB2> damage, +<ANeg,DataA2,%>% movement.|n|cffffcc00Level 3|r - +<ANeg,DataB3> damage, +<ANeg,DataA3,%>% movement."
Hotkey=E
Researchhotkey=E

[BNeg]
Bufftip=Engineering Upgrade

// Robo-Goblin
[ANrg]
Name=Robo-Goblin
Tip="Ro|cffffcc00b|ro-Goblin"
Untip="Revert to |cffffcc00T|rinker Form"
Researchtip="Learn Ro|cffffcc00b|ro-Goblin"
Ubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- <ANrg,DataE1> bonus Strength and <ANrg,DataF1> bonus armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to stun, most offensive spells, and several beneficial spells."
Unubertip="Returns to normal Tinker form, losing the benefits of Robo-Goblin but once again becoming organic."
Researchubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- Bonus Strength and armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to stun, most offensive spells, and several beneficial spells."
Hotkey=B
Unhotkey=T
Researchhotkey=B

// Robo-Goblin
[ANg1]
Name=Robo-Goblin
Tip="Ro|cffffcc00b|ro-Goblin"
Untip="Revert to |cffffcc00T|rinker Form"
Researchtip="Learn Ro|cffffcc00b|ro-Goblin"
Ubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- <ANg1,DataE1> bonus Strength and <ANg1,DataF1> bonus armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to stun, most offensive spells, and several beneficial spells."
Unubertip="Returns to normal Tinker form, losing the benefits of Robo-Goblin but once again becoming organic."
Researchubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- Bonus Strength and armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to stun, most offensive spells, and several beneficial spells."
Hotkey=B
Unhotkey=T
Researchhotkey=B

// Robo-Goblin
[ANg2]
Name=Robo-Goblin
Tip="Ro|cffffcc00b|ro-Goblin"
Untip="Revert to |cffffcc00T|rinker Form"
Researchtip="Learn Ro|cffffcc00b|ro-Goblin"
Ubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- <ANg2,DataE1> bonus Strength and <ANg2,DataF1> bonus armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to stun, most offensive spells, and several beneficial spells."
Unubertip="Returns to normal Tinker form, losing the benefits of Robo-Goblin but once again becoming organic."
Researchubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- Bonus Strength and armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to stun, most offensive spells, and several beneficial spells."
Hotkey=B
Unhotkey=T
Researchhotkey=B

// Robo-Goblin
[ANg3]
Name=Robo-Goblin
Tip="Ro|cffffcc00b|ro-Goblin"
Untip="Revert to |cffffcc00T|rinker Form"
Researchtip="Learn Ro|cffffcc00b|ro-Goblin"
Ubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- <ANg3,DataE1> bonus Strength and <ANg3,DataF1> bonus armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to stun, most offensive spells, and several beneficial spells."
Unubertip="Returns to normal Tinker form, losing the benefits of Robo-Goblin but once again becoming organic."
Researchubertip="Transforms the Tinker into a Robo-Goblin, a powerful armored form that has the following traits:|n|n- Bonus Strength and armor.|n- Use of the Demolish ability, which grants bonus damage against buildings.|n- The Tinker becomes mechanical, rendering him immune to stun, most offensive spells, and several beneficial spells."
Hotkey=B
Unhotkey=T
Researchhotkey=B

// Demolish
[ANde]
Name=Demolish
Tip="Demolish"
Ubertip="Causes attacks to do <ANde,DataB1> times normal damage to buildings."
Hotkey=

// Demolish
[ANd1]
Name=Demolish
Tip="Demolish - Upgrade Level 1"
Ubertip="Causes attacks to do <ANd1,DataB1> times normal damage to buildings."
Hotkey=

// Demolish
[ANd2]
Name=Demolish
Tip="Demolish - Upgrade Level 2"
Ubertip="Causes attacks to do <ANd2,DataB1> times normal damage to buildings."
Hotkey=

// Demolish
[ANd3]
Name=Demolish
Tip="Demolish - Upgrade Level 3"
Ubertip="Causes attacks to do <ANd3,DataB1> times normal damage to buildings."
Hotkey=

[ANfy]
Name=Factory
Tip="Factory"
Ubertip="Factory."
Hotkey=

[ANf1]
Name=Factory
Tip="Factory - Upgrade Level 1"
Ubertip="Factory."
Hotkey=

[ANf2]
Name=Factory
Tip="Factory - Upgrade Level 2"
Ubertip="Factory."
Hotkey=

[ANf3]
Name=Factory
Tip="Factory - Upgrade Level 3"
Ubertip="Factory."
Hotkey=

[BNcg]
Bufftip="Clockwerk Goblin"
Buffubertip="Clockwerk Goblin."

// Kaboom! (Clockwerk goblin level 1)
[Asdg]
Name=Kaboom!
Tip=Ka|cffffcc00b|room!
Ubertip="Deals <Asdg,DataB1> damage in a small area."
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting.|r|r"
Unubertip="|cffc3dbff|cffc3dbffRight-click to deactivate auto-casting.|r|r"
Hotkey=B
Unhotkey=B
EditorSuffix=(Clockwerk Goblin-Level 1)

// Kaboom! (Clockwerk goblin level 2)
[Asd2]
Name=Kaboom!
Tip=Ka|cffffcc00b|room!
Ubertip="Deals <Asd2,DataB1> damage in a small area."
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting.|r|r"
Unubertip="|cffc3dbff|cffc3dbffRight-click to deactivate auto-casting.|r|r"
Hotkey=B
Unhotkey=B
EditorSuffix= (Clockwerk Goblin-Level 2)

// Kaboom! (Clockwerk goblin level 3)
[Asd3]
Name=Kaboom!
Tip=Ka|cffffcc00b|room!
Ubertip="Deals <Asd3,DataB1> damage in a small area."
Untip="|cffc3dbff|cffc3dbffRight-click to activate auto-casting.|r|r"
Unubertip="|cffc3dbff|cffc3dbffRight-click to deactivate auto-casting.|r|r"
Hotkey=B
Unhotkey=B
EditorSuffix= (Clockwerk Goblin-Level 3)

[Ntin]
Name=Tinker
Propernames=Gazz Stripbolt,Riket Contraption,Mekka Gobb,Tek Piecetinker,Plug Rattletrap,Ratso Steamwheedle
Hotkey=Z
Tip=Summon Tinker (|cffffcc00Z|r)
Ubertip="Cunning Hero, exceptional at disrupting battles and enduring damage. Can learn Pocket Factory, Cluster Rockets, Engineering Upgrade and Robo-Goblin.|n|n|cffffcc00Attacks land units.|r"
Revivetip=Revive Tinker (|cffffcc00Z|r)
Awakentip=Revive Tinker (|cffffcc00Z|r)

// Tinker (morph / robo-goblin)
[Nrob]
Name=Tinker
Propernames=Gazz Stripbolt,Riket Contraption,Mekka Gobb,Tek Piecetinker,Plug Rattletrap,Ratso Steamwheedle
Hotkey=Z
Tip=Summon Tinker (|cffffcc00Z|r)
Ubertip="Cunning Hero, exceptional at disrupting battles and enduring damage. Can learn Pocket Factory, Cluster Rockets, Engineering Upgrade and Robo-Goblin.|n|n|cffffcc00Attacks land units.|r"
Revivetip=Revive Tinker (|cffffcc00Z|r)
Awakentip=Revive Tinker (|cffffcc00Z|r)

[ncgb]
Name=Clockwerk Goblin
Tip=Summon |cffffcc00C|rlockwerk Goblin
Ubertip="Poorly engineered mechanical goblin melee warrior. Detonates after a certain period of time.|n|n|cffffcc00Attacks land units.|r"
Hotkey=C

[ncg1]
Name=Clockwerk Goblin
Tip=Summon |cffffcc00C|rlockwerk Goblin
Ubertip="Poorly engineered mechanical goblin melee warrior. Detonates after a certain period of time.|n|n|cffffcc00Attacks land units.|r"
Hotkey=C

[ncg2]
Name=Clockwerk Goblin
Tip=Summon |cffffcc00C|rlockwerk Goblin
Ubertip="Poorly engineered mechanical goblin melee warrior. Detonates after a certain period of time.|n|n|cffffcc00Attacks land units.|r"
Hotkey=C

[ncg3]
Name=Clockwerk Goblin
Tip=Summon |cffffcc00C|rlockwerk Goblin
Ubertip="Poorly engineered mechanical goblin melee warrior. Detonates after a certain period of time.|n|n|cffffcc00Attacks land units.|r"
Hotkey=C

[nfac]
Name=Pocket Factory
Tip=Summon Pocket |cffffcc00F|ractory
Ubertip="Factory unit for spawning Clockwerk Goblins via the Pocket Factory ability."
Hotkey=F
EditorSuffix= (Level 1)

[nfa1]
Name=Pocket Factory
Tip=Summon Pocket |cffffcc00F|ractory
Ubertip="Factory unit for spawning Clockwerk Goblins via the Pocket Factory ability."
Hotkey=F
EditorSuffix= (Level 2)

[nfa2]
Name=Pocket Factory
Tip=Summon Pocket |cffffcc00F|ractory
Ubertip="Factory unit for spawning Clockwerk Goblins via the Pocket Factory ability."
Hotkey=F
EditorSuffix= (Level 3)

caty
24th May 2004, 13:14
gogo emil ^^

LoxG]Dave
24th May 2004, 18:11
bash ihn!^^

Chakra
24th May 2004, 18:27
das sind die hotkeys nur für den neuen hero richtig?

Der_tolle_Emil
24th May 2004, 18:37
Nur für den neuen, ja.

Frag mich nicht, warums für alles Mögliche mehr als nur einen Eintrag gibt.

midi
24th May 2004, 19:06
>>Frag mich nicht, warums für alles Mögliche mehr als nur einen Eintrag gibt.
hab ich mich wirklich gefragt beim lesen

SoNiC
24th May 2004, 19:43
Ich denk mal weil die spells anders sind nachdem man diesen passiv skill hat

im world editor sind die dinger auch jeweils für jede stufe glaub ich mehrmals da wegen den passiv dings.....

Chakra
24th May 2004, 19:56
sänkiu veri mötsch :)

Der_tolle_Emil
24th May 2004, 20:31
Naja es ist nur bei dem Hero so. Es ist zb. auch in Replays so, dass der Hero verschiedene Actions hat, obwohl er das gleiche tut - abhängig davon, was er zuerst gemacht hat.

Ich glaub Blizz hat den extrem billig reingebastelt in wc3, keine anderen units mit spells haben derart viele Einträge, egal wie kompliziert die Spells sind :)

midi
24th May 2004, 20:39
lehrling zu spaet fertig geworden mit lap-arbeit :)

SirKillalot
11th June 2004, 20:16
ctrl c , ctrl v

thx :D